I am a multidisciplinary researcher with experience in the areas of Artificial Intelligence, Human-Robot Interaction, Extended Reality and Game Design. I create autonomous embodied intelligent systems that can socially interact, in real-time, with humans throughout extended periods. My passion is to ideate and lead the development of novel interactive social experiences enabled by state-of-the-art technology.
Co-founded a board game publisher. Designed and published five board games in four different countries.
Led the software team. Key player in defining the functionalities of the new robot and its software architecture.